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How do you make your surprisingly-successful open world cowboy game even better? Release a reimagining of the western drama where all the characters you know and love now eat the flesh of the living! Undead Nightmare was pure zombie-blasting bliss with a healthy dose of supernatural armageddon to boot. Fourteen years after its release, Urban Dead remains a captivating experiment in game design.
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Every corpse you encounter or gang you stumble across is a living, breathing player, and the consequences of surviving in a world where both the living and the dead act with cunning makes this a frightfully exciting simulation. Urban Dead is nearly a decade old, but its innovations are still strikingly unique.
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You only have a few action points a day to issue commands, after which you have to simply wait to move again, and the tension of anticipating another turn becomes almost unbearable as you start to consider all the awful things that might be happening while you’re asleep. just thousands of real-world players surviving as scavengers or hunting down their former allies as newborn zombies. Urban Dead Think of it as Animal Crossing for the undead, but online, persistent, text-based, and completely social. Zombies and grappling hooks: a match made in video game heaven. Dying Light combines some of Minecraft’s greatest strengths like scavenging for materials in an open world, item crafting, and scary monsters that come out at night with solid hand to hand combat, a fun and speedy traversal system, and grappling hooks. The Legend of Zelda: Breath of the Wild was released on Nintendo Switch and Wii U in March 2017.Survival mechanics meet grappling hooks in Dying Light, a big, messy genre mash up. Horses that don’t trust you yet will occasionally veer off path, which is a really neat bit of realistic disobedience that I appreciate a lot. Your horses have stamina and speed stats, and you gain their trust by soothing them when they spook. You can tame or buy horses, traverse much of the world in the saddle, and even follow one or two quests about finding unusual horses.
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A bundle of the base game and the Pets expansion is available on Steam.Īs someone who loves the Zelda series for its item-based progression, complex dungeons, semi-open worlds and sometimes clichéd but always engaging narratives, I was disappointed in many things about Breath of the Wild: Dungeons are too short and formulaic, cutscenes and story too few and far between, and Link’s trusted chocolate palomino mare Epona is only available as amiibo “DLC” rather than part of the story.īut despite these concerns, the game is absolutely beautiful and its horses are some of the best I’ve ever seen in a game in terms of fluent animation and gorgeously stylized models. Thanks to the general fame and acclaim of the Sims series, Sims 3: Pets maintains an active modding community that creates all sorts of new horses and tack. While the horse mechanics on their own are not incredibly deep by Sims standards, the fact that your horses can have personality traits and learn skills like jumping and running by exercising still makes for more engaging gameplay than that of many horse games.Īnd because these mechanics are embedded in the otherwise complex system of Sims’ economics, skills and life progress, you can basically make your own horse game out of it, building stables, breeding horses and seeing to their needs being met. The game has an extensive character creator for humans and pets alike, which allows you to choose from a wide variety of horse breeds or mix, match and edit every detail yourself. In the case of The Sims 3 and its Pets expansion, your sims can become jockeys and horse breeders. In countless iterations and expansion packs, what those lives can look like has been reinvented over and over. The Sims franchise is all about simulating and playing out the lives of individual fictional people.